The Industry Practicum Co-op is available to University of Rochester students pursing degrees in the School of Engineering and Applied Sciences or in computer science. Students must have completed 48 credit hours with a minimum GPA of 2.0. Students have the option of participating during the second semester of their junior year or the first semester of their senior year, in combination with the contiguous summer.
It is important for students to meet with their faculty advisors to plan their potential participation in the Industry Practicum Co-op to ensure that they meet department requirements. Faculty advisors will assist students in curriculum planning since course overloading may be necessary.
When looking for employment, students have discovered that employers look for significant practical work experience in addition to a sound academic grounding. By participating in the Industry Practicum Co-op, students have the opportunity to acquire experience that will increase their marketability to employers after graduation.
Industry Practicum Co-op positions offer the opportunity to apply knowledge and acquire skills in actual working conditions. The Industry Practicum Co-op adds direction and meaning to academic learning and provides a forum for valuable exchange of information and understanding between students, employers and faculty.
Industry Practicum Co-op students gain eight months of work experience at competitive wages to help defray the costs of college education. Industry Practicum Co-op students develop a strong network of industry contacts.
Am I guaranteed for an Industry Practicum Co-op position?
No. There is no guarantee of interviews, placements or specific wages. The Industry Practicum Co-op is a competitive program. Students will compete for available positions in their field of interest. Interviews and/or company visits may be required.
Employers will make the final hiring decision and are not obligated to hire, if they find no suitable candidate. University of Rochester students may be in competition for a limited number of placements with students from other institutions.
How will participation in the Industry Practicum Co-op affect graduation?
During the Industry Practicum Co-op, students will not take any classes. As a result, four and a half years time will be necessary to complete the usual four year academic program. Faculty advisors should be consulted early to help students plan course selections for the semesters immediately preceding and following the Industry Practicum Co-op experience.
If students wish to participate in the Industry Practicum Co-op and complete their academic degree in four years, they may overload, but should be aware that credits in excess of 16 per semester, used for the purpose of accelerated graduation, must be paid for at the tuition rate in effect at the time the credits were taken.
Will I be able to develop my own Industry Practicum Co-op position?
Yes. Students are encouraged to develop their own positions in industry, even outside of Rochester or New York State, using personal or professional network contacts to create the position. The career advisors at the Career Center will be able to assist in all steps of this process, from resume writing and interviewing to job search strategies, company identification and networking.
What will my academic status be while I am away doing the Industry Practicum Co-op?
The status of Industry Practicum Co-op participants maintain student classification with the Registrar's Office as full-time University of Rochester students. Since students receive no credit hours towards graduation for participating in the Industry Practicum Co-op, they do not pay tuition for the semester they are away.
The engineering equipment fee is assessed during the fall semester of the junior and senior years. You are responsible for paying this fee even if you are on the Industry Practicum Co-op when it is assessed.
Sound design is one of the coolest things I have ever learned about, said Stephanie Roman, who, with classmate Renjin Zhao, created a spooky Halloween Haunted House sound bite for AME193. They created all the sounds from scratch flapping a keyboard cover really fast, for example, to create the sound of bats flying through the air.