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About Us

Overview

Sound Recording EquipmentExperiential learning, hands-on design, and the creative process are at the core of our Audio and Music Engineering Program. This multidisciplinary educational initiative combines engineering and applied sciences with music and audio to serve multiple groups of students.

Our students create individual project portfolios before graduating. Built over the course of their undergraduate studies, the portfolios illustrate the design skills and creative abilities they have acquired and developed. Projects might include:

  • Creating a CD
  • Building an amplifier
  • Composing electronic music
  • Developing software for a cloud-based application or a music transcription program

In short, audio and music engineering students develop the technical skills and the artistic sensibilities to become creative pioneers in audio and acoustic technology and the sonic arts.

Academics

The program, offered through a collaboration of the Department of Electrical and Computer Engineering, the Department of Music, and the Eastman School of Music, offers a BS in audio and music engineering.

Students can also earn a BA degree in the closely allied Digital Media Studies Program (with a concentration in sound and audio), complete a minor in audio and music engineering, choose the music technology track through the BA in music program, or take one of several clusters in AME.

Graduate programs leading to the MS and PhD degrees in electrical engineering with a concentration in audio and music engineering also are offered.

The AME major received New York State Department of Education approval in 2013. We will seek accreditation from the Engineering Accreditation Commission of ABET, http://www.abet.org, following the graduation of the first full cohort of students in 2017. ABET degree accreditation, once granted, will be retroactively granted to previously graduated BS AME majors under the guidelines of the ABET accreditation process.

Career

Career paths open to program graduates span companies and organizations representing many diverse industries including:

  • Computer hardware and software manufacturing
  • Audio software development
  • Music and audio recording and production
  • Audio and signal processing technologies and component manufacturing
  • Musical instruments and audio equipment manufacturing
  • Video gaming
  • Automotive
  • Architectural acoustics
  • Urban planning
  • Industrial noise control
  • Consumer product design
  • Research and development

AME graduates will be more than practitioners of musical art technology; they also will develop the practical skills and musical aesthetic appreciation to create the next generation of musical and sonic technology and art.