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Undergraduate Program

Objectives

Audio and music engineering students will:

  • Acquire knowledge and skill in the mathematics underlying audio and music engineering analysis and design, including calculus, linear algebra, and discrete mathematics
  • Develop basic competencies in music including the ability to read music, knowledge of keys and transposition, basic keyboard skills, and a grasp of the basics of harmony and counterpoint
  • Develop a firm foundation in the physical sciences underlying audio and music engineering analysis and design, including fundamental physics and acoustics
  • Be able to use the tools of audio and music engineering, including computer simulation, design and analysis software, and laboratory measurement equipment
  • Be able to design and conduct experiments, and analyze and correctly interpret data
  • Gain a sufficient foundation in the fundamental areas of audio and music engineering to understand problems in a broad context
  • Have the in-depth training in five areas of AME to conduct detailed analysis, design, and project planning, and to develop the skills to bring production and design projects to successful completion Gain the skills and general knowledge necessary to function effectively in engineering and project teams
  • Be exposed to the issues of professionalism and ethical responsibility and understand the legal and ethical issues of intellectual property, copyright, and piracy
  • Be able to communicate effectively with their peers and the public in written, oral, and graphical forms
  • Develop an appreciation of the societal context and impact of engineering
  • Learn to appreciate the value of the creation and dissemination of new engineering knowledge and the need to engage in life-long learning
  • Broaden their education through exposure to the humanities and social sciences